Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 840M (ID=0x1341)
    Vendor:   NVIDIA
    VRAM:     2020 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Crimson Emperor\Desktop\Core Data\Projects\Pinkamena's Playground\Pinkie Pie's Cupcake Party\PPCP_X32\Pinkie Pie's Cupcake Party_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GUI_Controller
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on creditsController
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.052423 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2ce8 -> priority: 1 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.626954 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 1782.
Total: 1.409284 ms (FindLiveObjects: 0.134612 ms CreateObjectMapping: 0.040265 ms MarkObjects: 0.286594 ms  DeleteObjects: 0.935575 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 3210 -> priority: 1 
  Thread -> id: 118c -> priority: 1 
